Friday, April 9, 2010

Would I be able to do 4x4 Supersampling AA at 1680x1050?

I am thinking of getting the gtx 280 refresh, and maybe another if I need to. With nhancer, would I be able to do 4x4 SSAA at 1680x1050? Or do I just have to use 2x2 SSAA? Thanks a lot everyone!Would I be able to do 4x4 Supersampling AA at 1680x1050?
With what game? but what ever game you play yes you could do that setting.Would I be able to do 4x4 Supersampling AA at 1680x1050?
Someone told me the internal resolution has a max of 4096x4096, so 4x4 ssaa only works on 1024x768 or below. Is there still a resolution limit when using 4x4 ssaa? Again, thanks. Im going to be playing Halo 2, and maybe Gears and UT3.
[QUOTE=''clank120'']Someone told me the internal resolution has a max of 4096x4096, so 4x4 ssaa only works on 1024x768 or below. Is there still a resolution limit when using 4x4 ssaa? Again, thanks. Im going to be playing Halo 2, and maybe Gears and UT3. [/QUOTE] A $100 card could do that, Halo 2 is not demanding.
[This message was deleted at the request of the original poster]
Just use multisampling, you are not going to see the difference between the two.
One GTX280 is all you need at that resolution, hell a 8800GTS/9800GTX/4850/4870 is more than enough.

I do believe that 1024x768 limitation for 4x4 Supersampling is ONLY true for pre-GeForce 8 series cards. Could be mistaken. It *might* be possible to get decent framerates using 4x4 Supersampling in an older game like Halo 2. With an effective rendered resolution of 6720x4200, the biggest issue will be your video memory consumption, but you might be alright with 1GB of VRAM running Halo 2. Even if you do get decent performance, you might still suffer from issues such as input lag. Why would you want to use 4x4 SS though..? Just use 16xS (combined 2x2 Supersampling + 4x Multisampling), it's much less demanding and looks pretty much the same.

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